Carnival is a fixed shooter arcade game created by Sega in 1980. It has the distinction of being the first video game with a bonus round.
The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets or points when hit. A spinning wheel with eight pipes sits above the rows of moving targets; these pipes and all targets must be shot in order to complete the round.
At the end of each round, the player receives bonus points for all bullets remaining in his supply. He then plays a bonus round, where a large white bear with a target walks across the screen. Each time the bear is shot, it rears up for a second, then begins walking more quickly in the other direction. The object is to shoot the bear as many times as possible until it escapes off the screen. Following the bonus round, the next wave begins. Later bonus rounds add more bears to the screen.
In higher levels, there are more duck targets and fewer extra bullet targets, putting a premium on accurate shooting. The game ends when the player runs out of bullets.
The controls for the standard upright version of Carnival are left and right directional buttons, and a fire button. The cocktail version replaces the directional buttons with a two-way joystick. Carnival is also one of the few games that has two different PCBs, one for each version; normally a game only has one PCB with a dip switch that sets it to either upright or cocktail mode. The upright and cocktail cabinets each come in two varieties, one woodgrain and the other painted orange and white.
1 Player Start 1
2 Players Start 2
Coin 1 5
P1 Left LEFT
P1 Right RIGHT
P1 Button 1 LCONTROL or Mouse B1
You are at the carnival, and are going to take a chance at the shooting gallery! Your goal is to earn as many points as possible by shooting the various targets before you run out of bullets. In addition to the assorted targets that float by, there are boxes which can be shot to earn additional bullets. You also need to be careful of the ducks! From time to time, a duck will fly down and eat some of your bullets if you don't shoot it first. You move on to the next round of gameplay when the rack has been cleared of all the targets, and the game ends when you use up all of your bullets.
March 5, 2020 Subject:
The game looks so good but i cannot play it as i don't know what the button for shooting is. Please help me Thanks!
March 25, 2019 Subject:
Just like I remember
April 29, 2018 Subject:
Alright game, but bad emulation.
There isn't too much to say about the game itself, but half of the sound effects (the discrete-logic based effects) are missing. Otherwise, it's accurate.
April 1, 2017 Subject:
Oh, the memories
Not much to the game, but it brings back a lot of happy memories from a long gone era. This is a good version, but I wish the Control button wasn't the fire trigger because the computer switches to a widget board when you push ctrl + <-. That happens quite a bit.
March 21, 2016 Subject:
Just like I remember!
Those damned ducks! Back in my favorite bar I spent many an hour trying to kill those nasty fowl! Joy to have around again! Thanks uploader!